About This Game
Treadshift is an off-road trials game drawn in 3D but played side-on, so the only things you control are the throttle, the brake and how the truck lands. Thirty courses climb from green foothills through a copper canyon, a marsh, a frozen pass and a dark volcanic ridge, and each one is built around a contraption: bridges that sag, beams that tip, rafts that bob, lifts, lock gates, turbine blades and hammers. A clean run lasts well under half a minute, and five Energy Cells on every course feed a garage of upgrades.
UpdatedHow to Play
Goal: Bring the truck to the glowing beacon at the end of each of the 30 courses in one piece, then go back for the gold time and all five Energy Cells.
- 01Press Play: a first visit starts course 1 straight away, later visits pick up at the next open course.
- 02Hold D, → or the GAS pedal to roll; the clock only starts with that first press.
- 03Hold A, ← or BRAKE to slow down, and keep holding once stopped to back up for another run-up.
- 04Watch each machine before you commit: lamps on gates and hammers, the sweep of a turbine, the bob of a raft.
- 05In the air, ease off the gas to keep the nose down; from course 13, tap Space or PULSE just before the tyres touch.
- 06Cross the beacon line upright. R starts the course again at any time.
Game Controls
| Key | Action |
|---|---|
| D / → (W / ↑) | Gas |
| A / ← (S / ↓) | Brake, keep holding to back up |
| Space | Landing Pulse (course 13 onward) |
| R | Restart the course |
| Esc / P | Pause |
| Touch / mouse | BRAKE bottom left, GAS bottom right, PULSE in the middle |
Gameplay Features
- 30 handmade courses in five worlds, each opened by clearing the one before
- Bridges, seesaws, crumbling planks, rafts, lifts, gates, turbines and hammers
- Gas-and-brake driving with real suspension and air control, no steering
- Landing Pulse button from course 13 to soften hard touchdowns
- Three trucks and nine garage upgrades paid for with Energy Cells
- Big pedals for touch screens, full keyboard play, progress kept on your device
Tips & Strategies
- The orange planks give you well under a second after the first touch, so arrive with speed and keep your foot down until you are across.
- A hammer only hurts while its head is on the way down or resting on the road; park about four metres back and leave as it rises.
- Bounce pads throw the truck high. Release the gas right after take-off, or the truck keeps rotating backwards and lands on its roof.
- Ice leaves the tyres almost no bite: short presses of gas move you, and braking needs three or four truck lengths.
- Turbine blades turn in your direction of travel. Start from a stop when one blade hangs straight down and you will pass under level blades.
- Gold is about clean lines, not risk: most stages are won by never stopping on a moving part and never waiting longer than one cycle.
Supported Devices
Treadshift runs in desktop browsers with a keyboard or mouse and on phones and tablets with large touch pedals that accept two thumbs at once. It plays in landscape and portrait and needs WebGL.
